Adding some more creases to the foreheadBrown eye, later changed to blue.
My attempt at fixing the seam at the back of the head.
A lighting test that didn't go that well - it was done at around 3 in the morning and I was running low on energy.
Some playing around render options with a ready made mental ray environment. None looked any good, which made me think I may have to readjust texture darkness if this is how the lighting is going to look like in the final scene.
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