Wednesday 17 February 2010

Hero Gnome update

More rounded, but still haven't solved the beard. attaching vertexes together didn't quite work.

Tuesday 16 February 2010

Hero Gnome


Hero Gnome Update.
Until further review, this is it:

Saturday 13 February 2010

Hero Gnome


Hero Gnome so far. I'm working on the face, but the changes are quite miniature so hard to see

Some more nonsense


just last one, the shadows are just fun

Blogging backwards


So now after I've finished modeling the body, I'll show some of the progress. I've made a few attempts at Pollys, and wasn't quite pleased with what I've gotten.


Two minutes of placing curved circles can do magic:



On to basic model, after converting nurbs into pollys:




Friday 12 February 2010

Shadows

Very basic shadows go a long way

Sinister




Red Rock Character update

This is the near finished one, before showing to nate:


And these are the changes Nate asked to implement:

Might be hard to see, but the brow is more prominent, the nose a bit more broken looking, and there are now nostrils. The shape of the head has changed at the top too
A foot, nearly done (It was also tweaked quite a bit after the pics were taken)




Body and head yet attached:







Some more shots of the body:












And eventually, I've decided to add some bands, like in some of the designs:


Finito! (Italian always seems to require exclamation marks for some reason)



Finished Character. Now gonna finish Sarah's character from Gnomes, and then that's the main modeling tasks done!