Friday 26 March 2010

Work for today






Some fairly complex hand rigging, which was interesting to learn. There's a problem with the rig though, unrelated, that needs fixing. Will have a look later on.

In the meanwhile, started UVing Hero Gnome's face, which I imagine is the most difficult part. I've gotta go so hoping to finish tomorrow.

Oh, and I know that it seems to the outside observer like Hero Gnome has been left aside, but it's just that me and Sarah have been going back and forth trying to improve him constantly. A lot of work but nothing that one notices immediately.

Tuesday 16 March 2010

Some cool animations





Gnome Pose


hero gnome pose. aka shitfingers.


Side project





While all this stuff is going on, I also wanted to continue with a side project I've been doing. I'm keeping it on my small fire though, as I have so much other stuff going on.

rigging

painting weights, innit.
the rig only has simple functionality, and the head isn't rigged yet, so i'm going to add some fancy stuff later on, innit.

Zbrushed and occlusioned and posed

What it says on top. not a useable model but an idea of the look i'm hoping to go for, innit.









Thursday 11 March 2010